App Ideation and UX Design

TASK ALLY

A little context for you

This is a conceptual idea that began in college but became closer to home for me after watching my dad struggle to care for my grandmother, who was in the early stages of dementia. It became increasingly difficult for him to reach her to check in or remind her of basic daily tasks—like taking specific medications or tracking her blood sugar levels, as she has diabetes. She was no longer able to manage these tasks on her own, often forgetting them, taking the wrong medications at the wrong time, skipping meals, or simply being unreachable because she had misplaced her phone and couldn’t remember where it was.

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My initial concepts and ideas for functionality were drawn out on a white board.

Lead gen design iterations mobile

The Problem I aimed to solve

Many older adults with Alzheimer’s or dementia struggle to remember daily tasks. The responsibility to remind them and ensure these tasks are completed often falls on their caregivers or family members. However, caregivers and family can’t always be with them throughout the day—and due to busy schedules, work, or other circumstances, it’s not always possible to call and provide reminders.

My Proposed Solution

Task Ally - A system that consists of smart speakers and mobile app designed for caregivers or family members of individuals with Alzheimer’s

The app allows users to schedule and send voice reminders to the speakers, which are placed in different rooms and connected via Wi-Fi. Reminders can be prerecorded, repeated at intervals, and stored for future use.

Speakers are small, voice-activated, and include a button for task confirmation. Once a task is marked complete, either by voice or button, an alert is sent to the caregiver through the app.

The system serves as an ally to caregivers, making it easier to provide support while helping individuals manage daily tasks without needing constant contact with the caregiver.

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After Revisiting the Concepts Above..

The first version included a hamburger menu with nested categories like Tasks, Schedule, and Voice Memos. While functional, it required too many taps to complete simple actions. The interface lacked strong hierarchy, making it difficult for users to know where to start or what required attention. I recognized there were multiple areas that needed to be re-designed and improved.

  1. The Navigation: Hiding menu options wasn’t helpful to the user in this case. Instead of using a hamburger menu, I redesigned the interface to include a bottom navigation bar. This increases the visibility of available actions and reduces the time it takes for users to reach their intended goals. I also found that combining “Schedule” and “Tasks” into a single section would help minimize user confusion.
  2. Improve Visual Hierarchy: The initial concepts lacked clear hierarchy, which could leave users unsure of which tasks needed to be completed and make it difficult to find key information. The solution was to differentiate high-priority tasks with color or icons and to use stronger contrast and larger typography for headings and time slots.
  3. Simplify Task Flow: Instead of multiple save/send options, the design needed to allow for quick capture → default save → then edit if needed. Adding swipe gestures (ex., swipe right to mark complete, swipe left to edit or delete) would also align the experience with more current user expectations and mental models.
Yes - my use of drop shadows in my wireframes above should be illegal...fear not though, this was early in my design days and a lot of growth has happened since

Below are the revised wire frames.

Summary

The redesigned wireframes create a much cleaner, more intuitive experience. By reducing unnecessary complexity and aligning interactions with user expectations, the interface feels approachable and efficient. Users can now view, add, and manage tasks from a single, central calendar view, improving both usability and overall flow.

Key Learnings

1. Clarity Beats Complexity: More features don’t equal better UX; prioritizing visibility and simplicity drives usability.

2. Information Architecture Matters: Combining related functions (Tasks + Schedule) significantly reduced confusion.

3. Consistency Builds Trust: A unified visual language and predictable navigation strengthen the user’s sense of control.

4. Iteration Is Essential: Moving from my early wireframes to this refined version reinforced how testing and critical evaluation lead to stronger design decisions.